First time running ads in app

Published 2 hours ago
Source: reddit.com

I'm creating a game that includes rewarded ads, and am noticing something interesting. I've seen the eCPM is around the low to mid teens at its highest generally, but does it changed based on how many users you have? I'm in testing currently, and of the 12-13 users on the app, I've gotten 19 impressions (from what I'm seeing that seems to be how many have watched ads). My eCPM is $29.59, that seems insanely high, which is why I'm wondering if maybe it depends on how many users are watching ads, and it'll scale down eventually? Just curious.

submitted by /u/TaskLifter
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